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Technical Specifications

SpecificationDetail
Internal Bit Depth32-bit floating point
Output Bit Depth16-bit or 32-bit
Sample RateSupports any sample rate; all signals processed at the same rate
Block Size~100 samples per processing block

All signals — audio, control voltages, and envelopes — are processed at the full sample rate. This eliminates “zipper noise” artifacts that can occur in systems that process control signals at a lower rate.

SynthEdit generates waveforms at runtime (not from pre-recorded samples), so oscillators work correctly at any sample rate without aliasing issues.

Audio latency depends on your driver and buffer settings:

DriverTypical Latency
ASIOVery low (depends on hardware)
DirectSoundAdjustable via Play Ahead buffer setting

Configure audio drivers and buffer sizes in Edit > Preferences > Audio & MIDI.

SettingValue
Default Voices6
Maximum Voices128
Voice ManagementAutomatic sleep mode for inactive voices

Feedback loops are not directly supported due to the block-based processing architecture. Use the Feedback Delay module to create feedback paths, which introduces a minimum delay of approximately one processing block.

RequirementMinimum
Operating SystemWindows 10 or later (64-bit)
ProcessorAny modern 64-bit CPU
RAMDepends on patch complexity
FormatExtensionUse
SynthEdit Project.syntheditNative project files
VST Plugin.vst3Exported plugins
Wave Audio.wavAudio rendering output
MIDI.midSequence input
SoundFont.sf2Sample-based oscillator source